Cyber Age - Magnetic Accelerators

Contains all currently available magnetic accelerators in the Cyber Age.

Magnetic Accelerators are use slug projectiles and a magnetic rail system to send death downrange without the ignition of powder or the sounds and evidence associated with conventional firearms. They use a tremendous amount of power to fire and are considerably more expensive than a standard firearm.

Weapon Description Hands Damage Die / Dice Damage Type Range Ammo Type Item Traits  Cost
Accelerator Pistol A modern Mag-Cel Pistol, complete with slag brick, recharger and safety. 1-2 1d6 Puncture 40 M Standard Recharger, Slag Brick Uncommon,  Military, Ranged, Mechanical,  10 Shot, Standard Reload, Pierce Through I, Armor Piercing II  10,000 Dollars
Accelerator Rifle A modern Mag-Cel Rifle, complete with slag brick, recharger and safety. 2 2d4 Puncture 80 M Standard Recharger, Slag Brick Uncommon,  Military, Ranged, Mechanical,  10 Shot, Standard Reload, Pierce Through I, Armor Piercing II  15,000 Dollars
Accelerator Cannon A modern Mag-Cel Connon, complete with slag brick, recharger and safety. 2 2d6 Puncture 60 M Standard Recharger, Slag Brick Uncommon,  Military, Ranged, Mechanical,  10 Shot, Standard Reload, Pierce Through II, Armor Piercing II, Impact II 20,000 Dollars
Accelerator Shotgun A modern Mag-Cel Shotgun, complete with slag brick, recharger and safety. 2 3d4 Puncture 20 M Recharger, Slag Brick Uncommon,  Military, Ranged, Mechanical,  10 Shot, Standard Reload, Pierce Through I, Armor Piercing I, Spread Shot II, Impact I
Accelerator Sniper Rifle A modern Mag-Cel Sniper Rifle, complete with slag brick, recharger, scope and safety. 2 3d4 Puncture 120 M Standard Recharger, Slag Brick Uncommon,  Military, Ranged, Mechanical, Scoped,  10 Shot, Standard Reload, Pierce Through III,  Armor Piercing III, Impact I  30,000 Dollars