Cyber Age - Armor & Clothing

Armor, shields and clothing available in the Cyber Age.

Cyber Age - Armor & Clothing

Armor

Armor is worn to protect the wearer from harm. Most armor requires some training to wear properly. Most people don’t go around wearing visible armor these days, doing so will likely draw some amount of attention from the casual onlooker. Many types of clothing grant armor bonuses but are not considered to be armor by people who see it worn. Leather coats, jeans and sweaters are all examples of clothing that offer some amount of protection but are not viewed as anything other than clothing.

Light Armor

Light armors and shields weigh less and restrict movement less, allowing the wearers reduced protection but increased mobility and stealth.

Table of Light Armor Sets

Armor sets include Leg and Chest Armor and may also include Arm Coverings, but do not include Gauntlets, Boots or a Helmet.

Armor Description AC Bonus Armor Points Stealth Penalty Materials Item Traits Cost
Polyfiber Cheap artificial clothing options. 1 1 0 Polyfiber Small,  Manufactured, Common,  Combustible, 10 Dollars
Cloth Cotton and other natural fiber clothing options. 1 2 0 Cloth Small,  Crafted,  Common,  Combustible  20 Dollars
Polycloth Artificial clothing options. 2 4 0 Polycloth Small,  Manufactured, Common,  Combustible,  20 Dollars
Fur Fur clothing options. 2 5 0 Fur, Hide Small,  Crafted,  Common,  Combustible 50 Dollars
Soft Leather Soft leather clothing options. 3 5 0 Leather Small,  Crafted,  Uncommon, 80 Dollars
Polyscreen Armor Polyweave clothing with replaceable polyscreen plate inserts.  2 8 -1 Polyscreen Plates, Polycloth Medium, Manufactured, Uncommon, Combustible, Slash Resist I 150 Dollars
Chitin Armor Insect chitin reshaped and carved into armored plates. 4 10 -2 Chitin Medium, Crafted, Uncommon, Beast Harvest, Slash Resist I 250 Dollars
Polymail Super cut resistant polyweave mesh bodysuit. 4 12 -1 Reinforced Polyweave Small,  Manufactured, Uncommon, Slash Resist I 500 Dollars
Kevlar Armor Shirt Impact resistant kevlar chest piece. 5 15 -2 Kevlar, Polyweave Uncommon,  Medium, Manufactured, Puncture Resist I Impact Resist I 800 Dollars
Titanium Chainmail Armor Shirt A shirt made of high quality treated titanium chainmail weave. 6 18 -2 Titanium Chainmail Weave Rare,  Medium,  Forged, Manufactured, Slash Resist I 2,500 Dollars
Spidersilk Armor A rare suite of Spider Silk Weave Armor. 5 16 0 Spider Silk Weave Small, Rare, Manufactured, Slash Resist I, Impact Resist I 5,000 Dollars

Table of Light Shields

Shield Description AC Bonus Armor Points Cover Stealth Penalty Materials Item Traits Cost
Pot Lid A large, heavy, metal pot lid. 1 6 None -1 Metal Forged, Common, Medium, Equipment 20 Dollars
Sports Training Shield A large padded shield made to resist the blunt impact of bodies. 1 8 None -1 Polyweave, Polyfoam Common, Medium, Manufactured, Equipment, Blunt Resist I 120 Dollars
Polymold Shield A self defense shield made of 5 cm thick, industrial grade polymold.  1 8 None -1 Polymold Uncommon,  Manufactured,Medium, Equipment, Slash Resist I 200 Dollars
Polyscreen Shield A self defense shield made of 3 cm thick, clear polyscreen.  2 8 None -1  Polyscreen Uncommon,  Manufactured,Medium, Equipment, Slash Resist I 450 Dollars
Concealed Umbrella Shield A self defense shield made of kevlar weave and fashioned into the shape of an umbrella. 2 6 ½ Cover -1 (while open) Kevlar, Titanium Rare, Manufactured, Medium, Collapsing, Equipment, Puncture Resist I Impact Resist I 1,500 Dollars

Medium Armor

Medium armors and shields are slightly thicker and heavier and require more skill to wear properly and more money to purchase. Very rarely worn by most folks these days and the major purchasers are mercenaries and wealthy eccentrics.

Table of Medium Armor Sets

Armor sets include Leg and Chest Armor and may also include Arm Coverings, but do not include Gauntlets, Boots or a Helmet.

Armor Description AC Bonus Armor Points Stealth Penalty Materials Item Traits Cost
Kevlar Bodysuit An interconnected bodysuit made of high quality kevlar. 7 20 -2 Kevlar Common,  Medium, Manufactured,  Puncture Resist I Impact Resist I 1,800 Dollars
Poly-Plate Armor A bodysuit with thick poly-plate inserts. 7 25 -3 Polyweave, Polyplates Uncommon,  Medium, Manufactured, Slash Resist I 2,000 Dollars
Titanium Chainmail Bodysuit A bodysuit made of high quality treated titanium chainmail weave. 8 24 -2 Titanium Chainmail Weave Uncommon, Medium,  Forged, Manufactured Slash Resist I 3,000 Dollars
Ceramic Breastplate A breastplate made of ultra-light, heat and impact resistant ceramic armor. 9 25 -2 Ultra-lightweight Ballistic grade Ceramic Uncommon, Military,  Medium,  Forged, Manufactured,  Slash Resist I Puncture Resist I Impact Resist I, Burn Resist I 5,000 Dollars
Diamond Composite Armor A suit of armor lined with a diamond dust composite material. 9 22 -2 Diamond Dust Composite Weave Uncommon, Military,  Medium,  Forged, Manufactured, Slash Resist II 8,000 Dollars

Table of Medium Shields

Shield Description AC & Dex Save Bonus  Armor Points Cover Stealth Penalty Materials Item Traits Cost
Kevlar Shield A body-shaped Shield made of high quality kevlar. 2 12 ½ Cover -2 Kevlar, Titanium Common, Manufactured, Large,  Equipment,  Puncture Resist I Impact Resist I, 1,200 Dollars
Riot Shield A large, thick, clear Polyscreen Shield made for use during riots. 2 16 ½ Cover -2 Polyscreen Uncommon, Manufactured, Large,  Equipment,  Slash Resist I Blunt Resist I Puncture Resist I Impact Resist I 1,500 Dollars
Ceramic Shield A large plate of ultralight ballistic grade ceramics. 2 18 ½ Cover -2 Ultralight Ballistic grade Ceramic Uncommon,  Forged, Manufactured, Large,  Equipment,  Slash Resist I Puncture Resist I Impact Resist I, Burn Resist I 5,000 Dollars
Ballistic Shield A heavy duty steel shield with reactive ballistic plates that activate upon impact. 3 22 ½ Cover -2 Steel, Micro Explosives Rare,  Forged, Manufactured, Large,  Equipment,  Slash Resist I, Kinetic Resist I, Puncture Resist I Impact Resist II 15,000 Dollars
Energy Shield A device capable of emitting a protective energy field in front of the user. 3 20 ½ Cover -1 Metal, Electronic Components Rare,  Forged, Manufactured, Digital Device, Medium,  Mechanical, Equipment,  Impact Resist I,  Burn Resist I,  Electrical Resist I 50,000 Dollars

Heavy Armor

Heavy armor and shields are more cumbersome and expensive and require rigorous training to properly use them in battle. Rarely seen outside of major war zones or worn by anyone not directly on their way to one.

Table of Heavy Armor Sets

Armor sets include Leg and Chest Armor and may also include Arm Coverings, but do not include Gauntlets, Boots or a Helmet.

Armor Description AC Bonus Armor Points Stealth Penalty Materials Item Traits Cost
Bomb Suit A suit of armor made to increase the chances of survival for bomb squad personnel.  10 20 -4 Polyweave, Polyfoam, Kevlar Rare, Military, Manufactured, Large, Equipment, Puncture Resist I, Blunt Resist I, Impact Resist I, Kinetic Resist II,  50,000 Dollars
Beast Leather A suit of armor made from the thickest of beast leathers. 10 18 -3 Beast Leather Collectors Item, Crafted,  Rare, Medium,  Beast Harvest,  Equipment, Kinetic Resist I, Slash Resist I, Puncture Resist I, 60,000 Dollars
Shell Armor A suit of armor made from the thick shells or armored beasts. 12 25 -6 Beast Shell Collectors Item, Crafted,  Rare, Large,  Beast Harvest, Equipment, Puncture Resist I, Slash Resist I, Impact Resist I, Burn Resist I, Electrical Resist I 80,000 Dollars
Shaped Ceramic Body Armor A suit of shaped and reinforced ultralight ballistic ceramics. 11 30 -4 Ultralight Ballistic Ceramic Rare, Military, Forged, Manufactured, Medium,  Equipment, Puncture Resist I, Slash Resist I, Impact Resist I, Burn Resist I, Electrical Resist I 100,000 Dollars
Mechanized Armor A suit made of steel, titanium and ceramic plates with an integrated power source and powered limb servos. 12 35 -5 Steel, Titanium,  Ballistic Ceramic, Computer Components Rare, Military,  Forged, Manufactured, Large,  Mechanical, Digital Device, Equipment,  Blunt Resist I Puncture Resist I, Slash Resist I, Kinetic Resist I, Burn Resist I  Impact Resist II 250,000 Dollars
Shield Emitter Power Armor A suit made of steel, titanium and ceramic plates with an integrated power source, powered limb servos and a series of Micro Shield Emitters.   13 40 -8 Steel, Titanium,  Ballistic Ceramic, Computer Components Rare, Military,  Forged, Manufactured, Large,  Mechanical, Digital Device, Equipment, Blunt Resist II Puncture Resist II, Slash Resist II, Kinetic Resist I,  Impact Resist II,  Burn Resist II, Electrical Resist I, 1,000,000+ Dollars

Table of Heavy Shields

Shield Description AC & Dex Save Bonus  Armor Points Cover Stealth Penalty Materials Item Traits Cost
Ceramic Profile Shield A profile shaped ultralight ceramic tower shield. 4 22 Full -4 Ultralight Ceramics, Titanium Uncommon, Forged, Manufactured, Large,  Equipment, Slash Resist II Puncture Resist II, Impact Resist I, Burn Resist I  80,000 Dollars
Heavy Ballistic Shield A heavy duty steel shield with reactive ballistic plates that activate upon impact. 4 25 Full -5 Steel, Micro Explosives Rare,  Forged, Manufactured, Large,  Equipment, Blunt Resist I, Slash Resist I Kinetic Resist I, Puncture Resist I, Impact Resist II 150,000 Dollars
Shield Maiden MIV A robotic shield unit tasked with protecting an individual from harm. 4 28 Full -8 Steel, Titanium, Computer Components Rare,  Forged, Manufactured, Large,  Deployable, Digital Device, Blunt Resist I, Slash Resist I Puncture Resist II, Impact Resist III 200,000 Dollars
Energy Drop Shield  A deployable, energy shield wall that can be used as personal cover. 4 30 Full -6 Polyscreen, Titanium, Computer Components Rare,  Forged, Manufactured, Large,  Mechanical,  Digital Device, Deployable,  Equipment, Kinetic Resist I, Puncture Resist I, Blunt Resist I, Slash Resist I Impact Resist I, Burn Resist I, Electrical Resist I 250,000 Dollars

Clothing

Clothing is what most humanoid species wear to protect themselves from the elements or just for the sake of modesty. Typically made from fabrics and leathers and dyed various colors, every culture has their own style and technique.

Table of Clothing Sets

Clothing sets include a top and bottom garment. Their design, materials and coloration is largely up to the player or narrator that chose the set.

Item Function Item Traits Materials Cost
Cooling Clothes Keeps the wearer comfortable in high temperature environments. Between 26 and 37 Degrees Celsius(80 and 100 Degrees Fahrenheit) Common, Cooling, Equipment Cloth 120 Dollars
Warming Clothes Keeps the wearer comfortable in low temperature environments. Between 4 and -28 Degrees Celsius(40 and -20 Degrees Fahrenheit)   Common, Warming, Equipment Loomed and Knitted Wool 220 Dollars
Extreme Conditions Clothes Keeps the wearer comfortable in hazardous environments. Temperatures under -28 and over 37 Degrees Celsius(-20 and 100 Degrees Fahrenheit) Uncommon, Life Support, Equipment Knitted Wool, Fur, Leather, Hide, Cloth 350 Dollars
Costumes Allows the wearer to take on a specific role or guise, often distorting or concealing their identity. Can be considered warming or cooling clothes. Uncommon, Equipment Varies 450 Dollars
Uniforms Grants the wearer access to a specific group, mercenary band, or military and identifies them as a member to onlookers. Can be considered warming or cooling clothes. Rare,  Uniform, Equipment Cloth, Canvas, Leather, Fine Leather 800 Dollars
Stylish Clothes Grants the wearer an additional Panache Point. Can be considered warming or cooling clothes. Uncommon, Stylish, Equipment Silk, Cloth, Fine Leather 880 Dollars
Fancy Clothes Elevates the wearer’s perceived social status allowing them access to noble or high society events and engagements. Can be considered warming or cooling clothes. Uncommon, Status Symbol, Equipment Silk, Cloth, Fine Leather 1,500 Dollars

Table of Headwear

Item Description Effect / Ability Item Traits Materials Cost
Cloth Hat (Any Style) Protects the wearers head from the elements and certain hazards. Grants +1 Armor Point to the wearer. Common, Small, Equipment Cloth 40 Dollars
Felt Hat (Any Style) Protects the wearers head from the elements and certain hazards. Grants +1 Armor Point to the wearer. Uncommon, Small, Status Symbol, Equipment, Felt 120 Dollars
Winter Hat (Any Style) Protects the wearers head from the elements and certain hazards. Grants +2 Armor Points to the wearer. Common, Small, Equipment Polycloth, Stuffing 200 Dollars
Hard Hat Protects the wearers head from the elements and certain hazards. Grants +3 Armor Points to the wearer. Uncommon, Small,  Armor 3, Equipment Polymold 500 Dollars
Miner’s Helmet Protects the wearers head from the elements and certain hazards. Grants +3 Armor Points to the wearer and is equipped with a Flashlight that generates Dim Light in a 20 Meter Cone. Uncommon, Small, Armor 3,  Equipment Polymold 550 Dollars
Soldier’s Helmet Protects the wearers head from the elements and certain hazards. Grants +3 Armor Points to the wearer and is equipped with a Flashlight that generates Dim Light in a 20 Meter Cone. Uncommon, Small, Military, Armor 3, Puncture Resist I,  Equipment Polymold, Steel, Kevlar 1,000 Dollars

Table of Eyewear

Item Description Effect / Ability Item Traits Materials Cost
Sunglasses Allows the wearer to see clearly in Bright Lighting Conditions Lowers wearers perceived Light Level by 1 Common, Tiny, Equipment Metal or Polymold, Glass 80 Dollars
Safety Goggles Protects the wearers eyes from low speed impacts and splashes. Grants the wearer +1 Armor Point and grants Immunity to Toxic Blinding Effects while intact.  Common, Armor 1, Toxic Blinding Effect Immunity, Equipment, Small Polymold 120 Dollars
Glasses Allows the wearer to see clearly. Allows living creatures with near or far sightedness to ignore the effects of their Quirk while this item remains equipped. Common, Tiny, Equipment Metal or Polymold, Glass 200 Dollars
Contacts Allows the wearer to see clearly. Allows living creatures with near or far sightedness to ignore the effects of their Quirk while this item remains equipped. Common, Tiny, Equipment Polymold Lense 200 Dollars
Welding Goggles / Mask Protects the wearers eyes from Blinding Effects but lowers their perceived Light Level by 1. Grants the wearer +1 Armor Point and Immunity to Bright Blinding Effects while intact Common, Small, Armor 1, Bright Blinding Effect Immunity, Equipment, Polymold, Tempered Glass 500 Dollars
Scanner Visor Protects the wearer's eyes from Blinding Effects and enhances their vision. Grants the wearer +1 Armor Point, Immunity to Bright Blinding Effects and +2 to Perception Skill Rolls while intact. Uncommon, Small, Armor 1, Bright Blinding Effect Immunity, Perceptive, Equipment, Polymold, Aluminum, Electronics Tempered Glass 6,000 Dollars

Table of Outerwear

Item Description Effect / Ability Item Traits Materials Cost
Cloth or Knit Scarf Protects the wearers head from the elements and certain hazards. Grants +1 Armor Point to the wearer. Common, Medium, Warming, Armor 1, Flammable, Equipment Cotton Cloth or Polycloth 50 Dollars
Cloth Coat, Cloak or Cape (Any Style) Protects the wearers head and body from the elements and certain hazards. Grants +1 Armor Point to the wearer. Common, Medium, Armor 1, Flammable, Equipment Cotton Cloth or Polycloth 150 Dollars
Leather Coat or Cloak (Any Style) Protects the wearers head and body from the elements and certain hazards. Grants +2 Armor Point to the wearer. Uncommon, Medium, Armor 2, Equipment Leather 400 Dollars
Winter Coat or Cloak (Any Style) Protects the wearers head and body from the elements and certain hazards. Grants +2 Armor Point to the wearer. Uncommon, Medium, Warming, Flammable, Armor 2,  Equipment Polycloth, Polyweave, Cotton Stuffing 650 Dollars
Armored Coat (Any Style) Protects the wearers head and body from the elements and certain hazards. Grants +3 Armor Point to the wearer. Uncommon, Medium, Flammable, Armor 3,  Equipment Leather or Polyweave, Kevlar 1,000 Dollars

Table of Chestwear

Item Description Effect / Ability Item Traits Materials Cost
Polycloth Shirt A fast fashion shirt made of cheap polycloth and poorly manufactured. Grants +1 Armor Points to the wearer. Small, Common, Armor 1, Equipment Polycloth 5 Dollars
Linen Shirt A warm weather shirt made of loomed natural linen. Grants +1 Armor Points to the wearer. Small, Common, Armor 1, Equipment Linen (cotton) 20 Dollars
Wool Shirt A cool weather shirt made of knitted wool. Grants +1 Armor Points to the wearer. Small, Common, Armor 1, Equipment Wool 32 Dollars
Wool Sweater A cold weather sweater made of knitted wool.  Grants +1 Armor Points to the wearer. Small, Common, Armor 1, Equipment Wool 42 Dollars
Fur Sweater A cold weather sweater made of fur lined hides. Grants +2 Armor Points to the wearer. Small, Common, Armor 2, Equipment Fur Lined Hide 85 Dollars
Soft Leather Shirt / Vest A versatile and desirable form of chestwear that offers a small amount of protection and warmth. Grants +2 Armor Points to the wearer. Small, Common, Armor 2, Equipment Soft Leather 160 Dollars
Fine Leather Shirt / Vest A finely made and expensive top made of rich leather. Offers warmth, protection and perceived status. Grants +2 Armor Points to the wearer. Small, Uncommon, Armor 2, Status Symbol, Equipment Fine Leather 220 Dollars
Silk Shirt / Blouse A soft and luxurious top made of loomed silk. Grants +1 Armor Points to the wearer. Small, Uncommon, Armor 1, Status Symbol, Equipment Silk 300 Dollars
Armored Shirt A reinforced polyweave shirt designed for use by corporate security and militaries. Grants +3 Armor Points to the wearer. Small, Uncommon,  Armor 3, Status Symbol, Equipment Polyweave 800 Dollars
Spider Silk Shirt / Blouse A rare and decadent top made of mechanically loomed spider silk. Grants +3 Armor Points to the wearer. Small, Rare,  Armor 3, Status Symbol, Equipment Spider Silk 2,800 Dollars

Table of Legwear

Item Description Effect / Ability Item Traits Materials Cost
Polycloth Pants / Skirt Quick fashion legwear. Inexpensive and poorly manufactured. Grants +1 Armor Points to the wearer. Small, Common,  Armor 1, Equipment Polycloth 5 Dollars
Linen Pants / Skirt Warm weather legwear made of loomed natural linen. Grants +1 Armor Points to the wearer. Small, Common,  Armor 1, Equipment Linen (cotton) 20 Dollars
Wool Pants / Skirt Cool weather legwear made of knitted wool. Grants +1 Armor Points to the wearer. Small, Common,  Armor 1, Equipment Wool 28 Dollars
Poly Stretch Leggings Cool weather stretchy legging made elastic polycloth. Grants +1 Armor Points to the wearer. Small, Common,  Armor 1, Equipment Polycloth 30 Dollars
Wool Leggings Cold weather leggings made of knitted wool.  Grants +1 Armor Points to the wearer. Small, Common,  Armor 1, Equipment Wool 42 Dollars
Fur Leggings Cold weather leggings made of fur lined hides, practically an antique now. Grants +2 Armor Points to the wearer. Small, Common,  Armor 2, Equipment Fur Lined Hide 150 Dollars
Tactical Pants / Skirt Versatile legwear with extra pockets and reinforcement. Grants +2 Armor Points to the wearer. Grants the wearer 4 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Uncommon, Armor 2,  Equipment Polyweave 200 Dollars
Soft Leather Pants / Skirt A versatile form of legwear that offers a small amount of protection and warmth, beware of chafing. Grants +2 Armor Points to the wearer. Small, Common,  Armor 2, Equipment Soft Leather 200 Dollars
Fine Leather Pants / Skirt Finely made and expensive legwear made of rich leather. Offers warmth, protection and perceived status. Grants +2 Armor Points to the wearer. Small, Uncommon, Armor 2, Status Symbol, Equipment Fine Leather 250 Dollars
Silk Pants / Skirt Soft and luxurious legwear made of loomed silk. Grants +1 Armor Points to the wearer. Small, Uncommon, Armor 1, Status Symbol, Equipment Silk 320 Dollars
Armored Pants / Skirt Reinforced polyweave legwear designed for use by corporate security and militaries. Grants +3 Armor Points to the wearer. Small, Uncommon,  Armor 3, Status Symbol, Equipment Polyweave, Kevlar 800 Dollars
Spider Silk Pants / Skirt Rare and decadent legwear made of mechanically loomed spider silk. Grants +3 Armor Points to the wearer. Small, Rare,  Armor 3, Status Symbol, Equipment Spider Silk 4,000 Dollars

Table of Belts and Bandoliers

Item Description Effect / Ability Item Traits Materials Cost
Utility Bandolier A common polycloth chest cinch bandoleer with plenty of spacious pouches. Grants the wearer 4 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Manufactured, Common, Small, Equipment Polycloth 150 Dollars
Kevlar Utility Bandolier A kevlar chest cinch bandoleer with plenty of spacious pouches. Grants the wearer 4 Pouch / Pocket inventory slots and +1 Armor Point. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Manufactured, Uncommon, Armor 1, Small, Equipment Kevlar 350 Dollars
Hoarder’s Utility Bandolier A well made polycloth chest cinch bandoleer with extra spacious pouches. Grants the wearer 6 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Manufactured, Common, Small, Equipment Polycloth 500 Dollars
Utility Belt A Common polycloth waist cinch belt with plenty of spacious pouches.  Grants the wearer 4 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Common, Manufactured, Small, Equipment Polycloth 150 Dollars
Kevlar Utility Belt A Kevlar waist cinch belt with plenty of spacious pouches.  Grants the wearer 4 Pouch / Pocket inventory slots and +1 Armor Point. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Uncommon, Manufactured, Armor 1, Small, Equipment Kevlar 350 Dollars
Hoarder’s Utility Belt A well made polycloth chest cinch bandoleer with extra spacious pouches. Grants the wearer 6 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items. Manufactured, Common, Small, Equipment Polycloth 500 Dollars

Table of Gloves

Item Description Effect / Ability Item Traits Materials Cost
Winter Gloves Protects the wearer’s hands from the elements and certain hazards. Grants +1 Armor Point to the wearer. Common, Armor 1, Warming, Equipment, Small Polycloth 20 Dollars
Rubber Gloves Protects the wearer’s hands from the elements and certain hazards. Grants +1 Armor Point and Resistance to Electrical Damage to the wearer.  Common, Small, Armor 1, Electrical Resist I, Equipment, Rubber 40 Dollars
Leather Gloves Protects the wearer’s hands from the elements and certain hazards. Grants +2 Armor Points to the wearer. Common, Small, Armor 2, Equipment, Leather 150 Dollars
Dress Gloves Protects the wearer’s hands from the elements and certain hazards. Grants +2 Armor Points to the wearer. Uncommon, Small, Armor 2, Status Symbol, Equipment, Fine Leather 250 Dollars
Heavy Duty Work Gloves Protects the wearer’s hands from the elements and certain hazards. Grants +3 Armor Points to the wearer. Common,  Small, Armor 3, Equipment, Polyweave, Polydip 250 Dollars

Table of Boots & Shoes

Item Description Effect / Ability Item Traits Materials Cost
Flip Flops Protects the wearers feet from certain hazards. Protects the soles of the wearers feet from wear and tear. Common, Equipment, Small Polymold, Polyfoam 20 Dollars
Canvas Shoes Protects the wearer’s feet from the elements and certain hazards. Grants +1 Armor Point to the wearer. Small, Common,  Armor 1, Equipment Cloth 60 Dollars
Rubber Boots A pair of Monochrome Rubber Boots that protect the wearer’s feet from the elements and certain hazards. Grants +1 Armor Point and Resistance to Electrical Damage to the wearer.  Small, Common,  Armor 1, Electrical Resist I Equipment Rubber 100 Dollars
Leather Shoes Protects the wearer’s feet from the elements and certain hazards. Grants +2 Armor Points to the wearer. Small, Common,  Armor 2, Equipment Leather  250 Dollars
Dress Shoes Protects the wearer’s feet from the elements and certain hazards. Grants +2 Armor Points to the wearer. Small, Uncommon,  Armor 2,  Status Symbol, Equipment Fine Leather 400 Dollars
Leather Boots Protects the wearers feet from the elements and certain hazards. Grants +2 Armor Points to the wearer. Common, Small, Armor 2,  Equipment, Small Leather 300 Dollars
Dress Boots Protects the wearers feet from the elements and certain hazards. Grants +2 Armor Points to the wearer. Uncommon, Armor 2,   Small, Status Symbol, Equipment, Fine Leather 500 Dollars
Steel Toe Boots Protects the wearers feet from the elements and certain hazards. Grants +3 Armor Points to the wearer. Common, Small, Armor 3,  Equipment, Small Leather, Steel 500 Dollars

Table of Backpacks

Item Description Effect / Ability Item Traits Materials Cost
Light Backpack Securely stores the users items and goods, designed to be carried on one’s back. Grants the user the backpack inventory slots. Maximum capacity is 2 Large Items or an equivalent amount of smaller Items. Medium,  Flammable, Equipment Cotton Cloth 80 Dollars
Leather Backpack Securely stores the users items and goods, designed to be carried on one’s back. Grants the user the backpack inventory slots. Maximum capacity is 3 Large Items or an equivalent amount of smaller Items. Equipment, Medium Leather, Cotton Cloth 250 Dollars
Duffle Bag A large cylindrical shaped canvas bag, ideal for storing large amounts of clothing and small items. Grants the user the backpack inventory slots. Maximum capacity is 4 Large Items or an equivalent amount of smaller Items. Common, Medium, Equipment Canvas 300 Dollars
Hiking Backpack A sturdy and spacious backpack designed for long journeys, Grants the user the Backpack inventory slots. Maximum capacity is 5 Large Items or an equivalent amount of smaller Items. Travel Gear, Common, Medium, Equipment Polycloth 500 Dollars
Hoarder’s Backpack An extra large backpack with additional pockets and storage spaces. Grants the user the backpack inventory slot. Maximum capacity is 6 Large Items or an equivalent amount of smaller Items. Uncommon, Large, Equipment Polycloth, Cotton Cloth, Polyweave 800 Dollars