Corpse Hand
A Ranged Spell Attack that strikes with power of undeath.
Tier I - Underworld - Witchcraft
A Ranged Spell Attack that strikes with power of undeath.
| Spell Tier | I |
|---|---|
| Action Type | Spell Attack Action |
| Mana Cost | 1 |
| Range | 10 Meters |
| Requirements | Voice, 1 Free Hand |
| Sustainable | No |
| Spell Traits | Audible, Visible |
Effect: Make a Ranged Spell Attack vs a target within Range. If you Hit, the Target is dealt 1d12 + Spellcaster Modifier Necrotic Damage.
Zombifying: Living creatures slain by Necrotic Damage have a 50% chance (flip a coin to determine) of returning as zombies of Half the slain creatures level(limit level 0) and enter initiative the round after they were slain. They start prone and with Half of their Maximum HP.
Mindless zombies act on their own instincts and move towards and attack any living creature that possesses brain matter that they can detect unless otherwise controlled.
PCs have a 10% chance of becoming Sapient Zombies(roll a d100 to determine) This chance increases by 10% for every point above 10 the character’s Intellect or Wisdom Score was above 10 prior to being slain.
Sapient Zombies retain their personality and memories but gain the Zombie Curse which can be found in the Undead Curses and Diseases Section.
Overpower: The Caster can spend 1 additional Mana to:
Increase the Range of this Spell by 5 Meters,
Or
Add 2 Necrotic Damage to this Spell’s Hit Effects,
Or
Increase the Attack Roll for this Casting of the Spell by 2.