Corpse Cloud
An Area Spell that fills the air with a cloud of necrotic particles.
Tier II - Underworld - Witchcraft
An Area Spell that fills the air with a cloud of necrotic particles.
| Spell Tier | II |
|---|---|
| Action Type | Action |
| Mana Cost | 1 |
| Range | 3 Meter Cone |
| Requirements | Voice, 1 Free Hand |
| Sustainable | No |
| Spell Traits | Audible, Visible |
Effect: All creatures in the spell’s Range must Roll a DEX or CON Saving Throw. The DC is equal to the casters Spell Save DC.
Creatures that Fail are dealt 1d12 Necrotic Damage.
Creatures that Pass are dealt ½ damage.
Special: Living creatures slain by Necrotic Damage have a 50% chance of returning as zombies of ½ the slain creatures level and enter initiative the round after they were slain.
Overpower: The Caster can spend 1 additional Mana to increase the Range of this Spell by 1 Meter,
Or add 2 Necrotic Damage to this Spells Effect,
Or Increase the Save DC for this casting of the Spell by 2.