Conjure Spirit

Conjures a local creature from the Spirit Realm for a short time.

Tier I - Conjuration - Spell

Conjures a local creature from the Spirit Realm for a short time.

Spell Tier I
Action Type Action
Mana Cost
Range 1 Meter
Requirements Voice and 1 Free Hand
Sustain No
Spell Traits Audible, Visible

Description: With a burst of mana the caster pulls a creature from the adjacent Spirit Realm into their own.

Effect: A Spirit of Level 1 or lower appears in an adjacent unoccupied space. The creature does as you ask and follows simple commands such as “Guard Me”, “Follow”, “Attack” and “Flee” and the creature acts immediately after you in initiative. The Creature persists for 1 + Spellcaster Modifier Minutes or is reduced to 0 HP or less and returns to the spirit realm.

Overpower: The Caster can spend 1 additional Mana to Conjure an Additional spirit of the same type,

Or increase the Range of this Spell 5 Meters,

Or increase the Summoned Spirit’s Level by 1.