Conjure Beast

Conjures a beast from within the same plane of existence to the caster’s location.

Tier II - Conjuration - Spell

Conjures a beast from the same plane to the caster’s location.

Spell Tier II
Action Type Action
Mana Cost 3
Range 10 Meters
Requirements Voice and 1 Free Hand
Sustain 2 Mana
Spell Traits Visible, Audible

Description: With a burst of mana the caster pulls a random Beast from within their realm to their current location.

Effect: A Beast of Level 3 or lower appears in an adjacent unoccupied space. The Beast remains under the summoner’s control until the end of the caster’s next turn or until this spell is no longer being sustained. The Conjured Beast does as they ask and follows simple commands such as “Guard Me”, “Follow”, “Attack” and “Flee”. The creature acts immediately after the summoner in Initiative. The beast will flee if it is Wounded or starts any turn with less than ¼th of its Maximum HP.  The Beast returns to its normal behavior as soon as the spell effect ends.

Overpower: The Caster can spend an additional 1 Mana to Conjure an Additional Beast of the same type,

Or increase the Range of this Spell by 5 Meters,

Or increase the Summoned Beast’s Level by 1.