Conjure Animal

Conjures an animal from the same plane of existence.

Tier II - Conjuration - Spell

Conjures an animal from the same plane.

Spell Tier II
Action Type Action
Mana Cost 2
Range 5 Meters
Requirements Voice and One Free Hand
Sustain 2 Mana
Spell Traits Visible, Audible

Description: With a burst of mana the caster pulls a random Animal from within their realm to your current location.

Effect: The caster summons an Animal of Level 2 or lower in an adjacent unoccupied space.

The Conjured Animal does as you ask and follows simple commands such as “Guard Me”, “Follow”, “Attack” and “Flee” and the creature acts immediately after you in Initiative.

The Animal stops following your commands after the end of your next turn or when the spell is no longer being sustained. The Animal returns to its normal behavior as soon as the spell effect ends or it becomes wounded or near death.

Overpower: The Caster can spend 1 additional Mana,

Or increase the Range of this Spell by 5 Meters, Or increase the Summoned Animal’s Level by 1,

Or Conjure an Additional Animal of the same type and level.