Collateral

Allows for the the destruction of cover and obstructions, such as doors, walls or locks.

[Might Maneuver] [Demolition]

You use a heave of might to attempt to destroy or Damage a piece of cover or a Structure or Material.

Maneuver Tier II
Action Type Attack Action
Might Cost 1
Range Melee Weapon Range
Prerequisites Target Cover, Object, Structure or Material
Sustain No

Target: Cover, Structures, Objects and Materials.

This Maneuver cannot target Creatures or their worn equipment.

Effect : Make a Melee Attack and Damage Roll using any Melee Weapon.

Hit: So long as you do not roll a 1 or 2 on your Attack Roll you successfully Hit and Damage the Target.

You deal 2x the Damage (plus modifiers) you rolled to the target Structure or Material and ignore the standard DR offered to Structures and Materials.

Overpower : Spend 1 additional Might to:

  • Add +2 Damage to this Maneuver’s Damage Roll.