Centaurs

Centaurs are large horse-like quadrupeds with a humanoid torso and head extending from where a horse’s neck and head would be.

Centaurs

Large(2 Tiles Long) / Mammalian / Quadruped

Description

Centaurs are large horse-like quadrupeds with a humanoid torso and head extending from where a horse’s neck and head would be. Their origins are mysterious and even centaurs do not know exactly from whence they came. Most believe them to be divine or magical in nature as a perfect split between equine and human physiology is evolutionarily impossible.

Society

Like herds of wild horses many centaurs enjoy a quiet nomadic lifestyle. Moving from one area to the next, never staying anywhere for very long. Others have connected with their human side and enjoy employment as laborers, warriors and mercenaries.

Subspecies

Choose a subspecies from the options below.

Draft Centaur

Large(2 Tiles Long) / Mammalian / Quadruped

Average Height 220 cm
Average Weight 150-300 kg
Lifespan 30-50 Years
Age of Adulthood 17
Attribute Modifiers +2 CON or +2 STR
Movement Speed 8 Meters W, 
Movement Types Walking
HP Die Type d10
Languages Equestra and Uman

Description

Supposedly descendants of mighty draft horses that were forcibly combined with servants and condemned criminals through dark magics in times of old. Now they are known as Draft Centaurs and are renowned for their speed, strength and stamina. Many find employment as messengers, porters, traveling traders, caravanners and mercenaries.

Traits

Horsepower

You add a Destiny Die to all Athletics Skill Rolls, except those made to climb.

Strong Back

You can carry an incredible amount of weight on your back, either in the form of luggage or passengers. You can carry a number of kilograms of weight on your back equal to your STR modifier x 80.

Stamina Sprinter

You do not lose Stamina during Extended Sprints until you have been Sprinting more than a number of hours equal to your CON modifier.

Abilities

Horse Hooves

When you use your Action to Charge you deal additional trample damage equal to your CON or STR modifier and knock large or smaller creatures that you hit prone.

Damage Damage Types Range Traits
1d10+2 Blunt 1 Meter Natural Weapon

War Centaur

Large(2 Tiles Long) / Mammalian / Quadruped

Average Height 210 cm
Average Weight 140-280 kg
Lifespan 30-50 Years
Age of Adulthood 17
Attribute Modifiers +2 DEX or +2 STR
Movement Speed 8 Meters W, 
Movement Types Walking
HP Die Type d10
Languages Equestra and Uman

Description

Supposedly descendants of a long line of majestic war horses and proud warriors bounds together through magic. Now they are known as War Centaurs and renowned for their speed and agility as well as their seemingly natural affinity for weapons of all kinds. They are highly sought after by militaries as soldiers, scouts, rangers, knights and mercenaries.

Traits

Weapon Instincts

You instinctively know how to use most melee and ranged weapons you come across.

Spending 10 or more minutes with a new weapon allows you to become Trained in its use. If the weapon is extremely foreign, advanced or alien then you must also succeed on an Investigations Skill Challenge with a DC established by the Narrator to be considered trained in its use.

Horsepower

You add a Destiny Die to all Athletics Skill Rolls, except those made to climb.

Stamina Sprinter

You do not lose Stamina during Extended Sprints until you have been Sprinting more than a number of hours equal to your CON modifier.

Abilities

Horse Hooves

When you use your Action to Charge you deal additional trample damage equal to your CON or STR modifier and knock large or smaller creatures that you hit prone.

Damage Damage Types Range Traits
1d10+2 Blunt 1 Meter Natural Weapon