Blight
Reduces the food production of touched plantlife.
Tier I - Underworld - Witchcraft
Causes plant-life to wither and die.
| Spell Tier | I |
|---|---|
| Action Type | Action |
| Mana Cost | 1 |
| Range | 1 Meter |
| Requirements | 1 Free Hand |
| Sustainable | 1 Mana |
| Spell Traits | Visible |
Target: All Plants(but not Trees, Bushes or Shrubs) within Range.
Effect: The targeted plants immediately Wither or Die depending on the size and current health of the Plant.
- Large or healthy plants will wither and any fruit they bear will rot.
- Small, young or sickly plants will die and the entire plant and its fruit will rot.
Blight Damage: Sapient Plant Creatures must Roll a CON Saving Throw when targeted by this spell or within its Range when cast or Sustained. The DC is equal to the Caster's Spell Save DC.
Failure: Creatures that Fail the Saving Throw are dealt 1d10 + Spellcasting Modifier Toxic Damage.
Success: Creatures that Succeed on the Saving Throw are dealt half the above Toxic Damage.
Sustaining: Sustaining this spell continues its effect on nearby plants and plant creatures.
Overpower: The Caster can spend 1 additional Mana to:
Increase the Range of this Spell by 1 Meter,
Or
Cause the targeted(non-sapient) plants to die and rot regardless of current health or size.