Astral Projection

Allows the user's consciousness to travel outside the confines of their body.

Tier III - Zen - Chi Technique

Allows the user's consciousness to travel outside the confines of their body.

Invocation Tier III
Action Type Action 
Chi Cost 3
Range 20 Meters
Area 3 Meter Blast
Requirements 1 Free Hand
Sustain No
Traits Visible, Audible

You use a large burst of chi to separate your consciousness from your physical body, granting you certain abilities, while leaving your body vulnerable.

Effect: Until the end of your next turn or until this Technique is no longer being sustained you are considered to be Astrally Projecting. While in this state your body is considered to be unconscious but stable. Your consciousness can view and hear both the physical world and sub-dimensional energy. The Caster gains the Phasing Trait and their Movement is considered to be Flying and Phasing Until the End of their Next Turn or until this Technique is no longer being sustained. Phasing allows the caster to move through matter and other creatures and causes all Physical Damage Types to deal ½ their Damage to the Caster. The Caster must Roll and Pass a DC 14 Wisdom Saving Throw to successfully Interact with the Physical Realm while under the Effect of this Spell. This includes making Attacks.

Sustaining : The caster cannot regain ARP while Sustaining this Technique.

Overpower : The Caster can spend 1 additional Chi to increase their Movement Speed while under the Effect of this Technique by 1 Meter.