Air Blade

Generates a blade of air that damages everything in an arc in front of you.

[Might Maneuver] [AOE]

You strike with so much force that you generate a blade or air that travels beyond your melee range.

Maneuver Tier III
Action Type Attack Action
Might Cost 2
Range 3 Meter Cone
Prerequisites None
Sustain No

Target: All Creatures, Objects and Structures within Range.

Effect: All creatures within the Cone's Area must Roll a Dexterity Saving Throw. The DC is equal to your Maneuver Save DC. Unequipped Objects and structures are automatically dealt damage.

Saving Throw Failed: Creatures that Fail the Saving Throw are dealt Slash Damage equal to your weapons standard Damage. Roll once and use that same result for all targets.

Saving Throw Passed: Creatures that Pass the Saving Throw are dealt half the above Damage.

Overpower: Spend 1 additional Might to:

  • Add +1 to your Damage Roll for this Maneuver, or
  • Add +2 to the Saving Throw DC for this Maneuver, or
  • Add +1 Meter to Air Blade's Cone Range.