Air Blade
Generates a blade of air that damages everything in an arc in front of you.
[Might Maneuver] [AOE]
You strike with so much force that you generate a blade or air that travels beyond your melee range.
Maneuver Tier | III |
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Action Type | Attack Action |
Might Cost | 2 |
Range | 3 Meter Cone |
Prerequisites | None |
Sustain | No |
Target: All Creatures, Objects and Structures within Range.
Effect: All creatures within the Cone's Area must Roll a Dexterity Saving Throw. The DC is equal to your Maneuver Save DC. Unequipped Objects and structures are automatically dealt damage.
Saving Throw Failed: Creatures that Fail the Saving Throw are dealt Slash Damage equal to your weapons standard Damage. Roll once and use that same result for all targets.
Saving Throw Passed: Creatures that Pass the Saving Throw are dealt half the above Damage.
Overpower: Spend 1 additional Might to:
- Add +1 to your Damage Roll for this Maneuver, or
- Add +2 to the Saving Throw DC for this Maneuver, or
- Add +1 Meter to Air Blade's Cone Range.