Acid Rain

Summon a rainstorm made of highly corrosive acid.

Tier III - Evocation - Spell

Summon a rainstorm made of highly corrosive acid.

Spell Tier III
Action Type Action
Mana Cost 3
Range 40 Meters
Requirements Two Free Hands
Sustain 2 Mana
Spell Traits Audible, Visible

Spell Description: You form a ring shape with your two hands and begin filling it with concentrated corrosive properties before spreading your hands and thus the ring and positioning it above your enemies.

Effect: Until the end of the caster’s next turn or until this spell is no longer being sustained a 1 Meter Blast Area within Range which the Caster designates is bombarded with Acid Rain, dealing 4d6 Acid Damage to all Objects and Structures in that Area.

Creatures that start their turn in or move through the area must Roll a Dexterity or Constitution Saving Throw, the DC is equal to the Caster’s Spell Save DC.

Fail: Creatures that Fail this Spells Saving Throw are dealt 4d6 Acid Damage.

Pass: Creatures that Pass this Spells Saving Throw are dealt half the above damage.

Special: Acid Damage is always subtracted from armor first, then HP when there is no armor remaining.

Overpower: The caster can spend 1 additional mana to increase the Damage of this Spell by 1d6 Acid Damage,

Or increase the Range of the Spell by 5 Meters,

Or increase the Blast Area of its Effect by 1 Meter.

Sustaining: Sustaining this Spell allows the caster to Move the Area of Acid Rain up to 6 Meters within Range using their Action.